Signal left click it, then the exit: set a route right click: cancel the route right click with no route, or Shift: menu (auto working, replacement, reminder, information) Points left click: key over right click: centre the key right click when centred, or Shift: menu Train left click it or its description: its timetable window Berth left click when empty: type a description right click: menu (interpose, cancel, swap, ARS off) ARS the ARS buttons switch automatic route setting on for each part of the panel. A description ARS is not working shows pink: no schedule, or switched off for that train. Crossing left click: lower the barriers, then once they are DOWN confirm the crossing clear; signals over it need both. Barriers lower by themselves for a route and rise behind the train. Right click: menu, with raise. Failures a failed track shows occupied, failed points flash, a failed signal goes dark. The technician is on the way; meanwhile drivers ring from the red signal (F3) and can be told to pass it at danger and examine the line. Messages click to acknowledge alarms Overview click or drag to move the view Space pause Arrows, drag, wheel pan 1 2 3 zoom Esc drop a selection F1 help F2 trains F3 phone calls F4 score F6 players F9 options Co-op: host a session and give the others its code. A signal another player has clicked flashes in their colour. Only the host sets the speed, and may keep each player to one workstation. Chained: host with the neighbouring panels and trains run through from one to the next. Each player picks a simulation to sit at before joining; a panel with nobody at it is worked by ARS.